Cover image

he level of self-efficacy of real-time strategy gamers and non-gamers of selected high school students of Cavite State University Rosario (CvSU-Rosario) and Science Technology Institute Rosario (STI-Rosario) / Trisha P. Arcenal, Mellinette Joyce P. Arizo, and Reiniel Eiroll C. Arizo

By: Arcenal, Trisha P., authorContributor(s): Arizo, Millinette Joyce P., author | Arizo, Reiniel Eiroll C., author | Filosopo, Joanna K., adviser | Dharma, John Michael A., technical criticMaterial type: TextTextPublisher: Rosario, Cavite : Cavite State University-CCAT Campus, 2016Description: xiii, 28 leaves : illustrations ; 28 cmLOC classification: UM | Summary: ARCENAL, TRISHA P., ARIZO, MILLINETTE JOYCE P. AND ARIZO, REINIEL FIROLL C. The level of self-efficacy of real-time strategy gamers and non-gamers of selected high school students of Cavite State University Rosario (CvSU-Rosario) and Science Technology Institute Rosario (STI-Rosario) Descriptive Research IV, Secondary Education Laboratory School, Cavite State University Rosario Campus 2016. Adviser: Ms. Joanna K. Filosopo The study was conducted at Cavite State University Rosario (CvSU-Rosario) and Science Technology Institute Rosario (STI Rosario) from October 2015 to December 2015. It aimed to determine the following (1) If there is a relationship in the level of self- efficacy of high school students among non-gamers and RTS gamers of CvSU-Rosario and STI-Rosario; (2) If there is a significant difference in the level of self-efficacy of high school students among non-gamers and RTS gamers of CVSU-Rosario and STI- Rosario, (3) If there is a significant difference in the level of self-efficacy of high school RTS gamers between CvSU Rosario and STI-Rosario Self-Efficacy Test questionnaire was used as the research instrument. A total of one hundred sixty respondents composed of RTS gamers and non-gamers answered the questionnaire and served as the participants of the study The level of the self-efficacy of the participants were determined first through the mean score. T-test for paired samples showed that there is a positive relationship in the level of self-efficacy among RTS gamers and non-gamers of CvSU-Rosario and STI- Rosario. T-test for independent samples, on the other hand, showed that there is no significant difference in the level of self-efficacy among RTS gamers and non-gamers of CvSU-Rosario and STI-Rosario. Moreover, it showed that CvSU-Rosario RTS gamers have higher level of self-efficacy than STI-Rosario RTS gamers.
Tags from this library: No tags from this library for this title. Log in to add tags.
    Average rating: 0.0 (0 votes)
Item type Current location Collection Shelving location Call number Copy number Status Date due Barcode
Thesis/Manuscripts/Dissertations Thesis/Manuscripts/Dissertations Cavite State University - CCAT Campus
Thesis/Manuscript/Dissertation TH 1 Available T00096

A Research Study (LSHS)--Cavite State University-CCAT Campus, 2016.

Includes bibliographical references and appendices.

ARCENAL, TRISHA P., ARIZO, MILLINETTE JOYCE P. AND ARIZO, REINIEL FIROLL C. The level of self-efficacy of real-time strategy gamers and non-gamers of selected high school students of Cavite State University Rosario (CvSU-Rosario) and Science Technology Institute Rosario (STI-Rosario) Descriptive Research IV, Secondary Education Laboratory School, Cavite State University Rosario Campus 2016. Adviser: Ms. Joanna K. Filosopo

The study was conducted at Cavite State University Rosario (CvSU-Rosario) and Science Technology Institute Rosario (STI Rosario) from October 2015 to December 2015. It aimed to determine the following (1) If there is a relationship in the level of self- efficacy of high school students among non-gamers and RTS gamers of CvSU-Rosario and STI-Rosario; (2) If there is a significant difference in the level of self-efficacy of high school students among non-gamers and RTS gamers of CVSU-Rosario and STI- Rosario, (3) If there is a significant difference in the level of self-efficacy of high school RTS gamers between CvSU Rosario and STI-Rosario

Self-Efficacy Test questionnaire was used as the research instrument. A total of one hundred sixty respondents composed of RTS gamers and non-gamers answered the questionnaire and served as the participants of the study

The level of the self-efficacy of the participants were determined first through the mean score. T-test for paired samples showed that there is a positive relationship in the level of self-efficacy among RTS gamers and non-gamers of CvSU-Rosario and STI- Rosario. T-test for independent samples, on the other hand, showed that there is no significant difference in the level of self-efficacy among RTS gamers and non-gamers of CvSU-Rosario and STI-Rosario. Moreover, it showed that CvSU-Rosario RTS gamers have higher level of self-efficacy than STI-Rosario RTS gamers.

In English text.

There are no comments on this title.

to post a comment.

Powered by Koha