Modeling and animation using Blender : Blender 2.80 : the rise of Eevee / Ezra Thess Mendoza Guevarra.
Material type:
TextPublication details: New York : Apress, c2020.Description: xvii, 295 pages : illustrations ; 26 cmISBN: - 9781484253397
- T 385 G84 2020
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Cavite State University - CCAT Campus | Book | GCS | CIR T 385 G84 2020 (Browse shelf(Opens below)) | c.1 | Available | R0012593 | |||||||||||
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Cavite State University - CCAT Campus | Book | GCS | CIR T 385 G84 2020 (Browse shelf(Opens below)) | c.2 | Available | R0012594 |
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| CIR T 385 F56 2014 AutoCAD 2015 and AutoCAD LT 2015 Bible / | CIR T 385 G73 2005 Using AutoCAD 2005 : basics / | CIR T 385 G84 2020 Modeling and animation using Blender : Blender 2.80 : the rise of Eevee / | CIR T 385 G84 2020 Modeling and animation using Blender : Blender 2.80 : the rise of Eevee / | CIR T 385 H69 2009 Introduction to solid modeling using SolidWorks 2008 / | CIR T 385 K45 2004 Classic photoshop effect / | CIR T 385 M33 2005 Beginning AutoCAD 2005 / |
Includes index.
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features. Along the way you'll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project
In English text.
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